			Egg Maker

updated 01-14-00

Author:
JayD
jayd111@fcmail.com
http://www.fortunecity.com/millennium/greendale/1074/default.htm

VERY IMPORTANT Update Instructions
1) You must have the C3 update installed in your game before you can use this agent.
You can get the update at the Official C3 Web Site (http://www.creatures3.com/)
When you install the update, you also need to create a new world.

INSTALLATION
place the EggMaker.agent file in your My Agents folder. You can then inject the Egg Maker 
using the Creator Machine in the game.

FEATURES
This Machine will create eggs using a genome that you specify. This is good if you want to 
test out a new genome and you only have the gen file. No more pray egg files!!
The use of the Egg Maker is very simple, but if you enter an invalid genome name and try 
to make an egg out this invalid file, then the Egg Maker will get autokilled. If this 
happens, just make a new one.

USE
1) To enter a genome file in the machine, press the green UP arrow button or the top text 
box. You can then type the gen file name (without extensions) in the text box. Press ENTER 
and the genome will be loaded in the machine. The text box on the left will say 
"GENOME LOADED". The name of the gen file will be displayed on the text box, until you 
enter a new gen file name. There is a limited amount of charater space in the text field. 
If your gen file name is too long, rename it to a shorter name. The entry is case sensative 
so "Test" and "test" are completely different files. Also you can add wildcards ("*") to 
your entry so the machine can pick from 2 or more similar-named gen files 
(eg. to choose between test1.gen and test2.gen then you would type "test*")

2) To change the loaded genome for another, just press the green arrow button or the top 
text box again. The machine will be cleared and the left text box will will say 
"NO GENOME LOADED". Enter a new gen file (without extension) and press ENTER to load the 
new genome.

3) Select the sex of the new creature by toggling the button with the male or female icon on it.

4) before you make an egg, make sure you have the gen file name entered correctly and the 
gen file is in your main Genetics folder.

5) Make an egg by pressing the bottom red button. Your entered genome will still be loaded 
until you change it by following steps 1 & 2.

EXAMPLE
Lets say I wanted to test my new genome. The gen file I made for it is called Test.gen. I 
would first put Test.gen in the main Genetics folder in C3. I'd start up my game and with 
the Egg Machine, enter "Test" (do not type in the parenthasese). I'd verify that the gen 
file name is correct. Toggle the sex male or female. hit the red button to make my egg :-)
Lets say I made a mistake and entered "test" instead of "Test". Then I would hit the green 
button to clear the top text field and I'd enter the correct the gen file name.

using the wildcards - lets say I want to have the Egg Maker coose between a few 
similarly-named gen files. Like norn1.gen, norn2.gen and norn3.gen. I would just enter 
"norn*" and the machine will randomly choose between the three gen files. The wildcard 
can also be used in the front of the word or anywhere else. The * can be anything 
(eg. *orn1, norn*, *1, no*) All fall within the three above gen examples.

enjoy!!